

These special sinners have certain auras that can affect others around them. These legendary sinners are famous historical figures such as Hitler, Billy the Kid, Jack the Ripper, Madam Bathory, and more. There are also legendary sinners, who can be unlocked through a special building. A playthrough in the sandbox in which you unlock and build every type of building can take upwards of three hours.Įach sinner has certain traits, and based on them they can be better at certain jobs or provide more suffering with certain torture devices. We start with the basic medieval torture devices such as racks and boiling cauldrons and then unlock fun and bizarre devices such as a spider tank or an endless falling pit. There are a lot of different foods and drinks that you can produce, and tons of torture devices that get crueler and weirder as you get to the later stages. In a way, the people themselves are the most important resource in Hell Architect, and it's a really fun and evil interpretation of the genre. These suffering points are the most important resources for progressing through the game, and the rest are basically for sustaining a high number of sinners.

You can order the sinners to mine for materials, construct and work in production buildings to provide food and water, place beds for them to rest, and finally, torture them to collect "Suffering". Hell Architect takes an interesting approach towards resource management. The continue button was disabled but didn't look grey like it typically does in other UIs. Fans of resource management games might know the drill, but I think the game is gonna appeal to a larger audience, and having a fun tutorial that is not just a block of text, but a great part of gameplay, was a good start to Hell Architect. The devil, named Frank, acts as an instructor and you are a rookie to whom he has to show the ropes to. There are three tutorial levels, and they perfectly explain how the game works in three different missions. I was proven wrong when I looked up the name of the voice actors from the credits, but I think it shows the level of quality that I'm talking about. At one point I thought I recognized one of the voices from the Rick and Morty series. I wasn't expecting voice acting at all, let alone it being this good, and it kept getting better as I played more. And the first thing that I notice, is the brilliant voice acting of the devil instructing me what to do. I know it's not a big deal, but it seemed like an odd order to me.Īfter I got over the initial confusion of navigating the menu, I started the tutorial.

The button that a new player wants is probably Tutorial, which is fourth on the list. So the two top options are basically useless for a new player. The first option is a poorly greyed-out Continue button, followed by Load Game. I know this might seem like I'm nit-picking over small details, but the game's main menu is confusing. The first tutorial mission starts with a simple layout and some prebuilt structures as we learn the basics.

So keep that in mind before reading this review or purchasing the game. While the characters are cartoonish and the violence unrealistic, and you can disable nudity and blood in the settings (which are great options to have), the nature of Hell Architect still might be uncomfortable for some players. Developed by Woodland Games and published by Leonardo Interactive, Hell Architect takes an interesting approach towards the genre with a unique theme and delivers a great experience both in gameplay and aesthetics.īefore we start, as you can guess from the title or the images, the game includes a lot of violence and nudity. Hell Architect is a base building, resource management game about managing hell. Like losing track of time for five or six hours straight fun. Turns out, managing your own circle of hell in a satirical cartoonish world, providing basic services for sinners and historic villains so they can survive, in order to torture them for eternity is really fun.
